Resume
You can download a copy of my resume as a Word Document or an Adobe PDF.
 
 
 
DAVID MANN

david@davidmann3d.com

 

 

EDUCATION & ACHIEVEMENTS

 

  • BFA in Animation and Visual Effects at Academy of At University, San Francisco, CA   

                                                                               August 2003- May 2008

 

  • Best Game Model, Academy of Art Spring Show, 2008

                                                                               Walter Sobchak

 

 

  • 3rd Place for Game Design, Academy of Art Spring Show, 2008

                                                                                Prison Bitch (card game)

 

  • 3rd Place for Maquette Sculpture, Academy of Art Spring Show, 2007

                                                                                Socrates (Proboscis Monkey)

 

 

BACKGROUND

 

I am a graduate of the BFA program at the Academy of Art University in San Francisco, CA, where I studied 3D modeling and game design. The courses I took at AAU have given me a comprehensive understanding of Adobe Photoshop, Maya, ZBrush, After Effects, and various other design programs, as well as a solid background in fine arts and traditional animation.

 

 

CREATIVE SKILLS

 

  • Character Design,
  • 3D modeling of game characters, props.
  • Hi-poly modeling (Z-Brush)
  • Texture painting
  • Sculpting/ Maquette building.

 

SOFTWARE

 

 

  • Proficient in Maya 6.0 and later, ZBrush 2.0 and later, Adobe Photoshop, Adobe After Effects.
  • Experienced in BodyPaint 3D, Mudbox, 3D Studio Max.