|
DAVID MANN
david@davidmann3d.com
EDUCATION &
ACHIEVEMENTS
- BFA in Animation and Visual Effects at Academy of At
University, San Francisco, CA
August 2003- May 2008
- Best Game Model, Academy of Art Spring Show, 2008
Walter Sobchak
- 3rd Place for Game Design, Academy of Art
Spring Show, 2008
Prison Bitch (card game)
- 3rd Place for Maquette Sculpture, Academy of
Art Spring Show, 2007
Socrates (Proboscis Monkey)
BACKGROUND
I am a graduate of the BFA program at the Academy of Art
University in San Francisco, CA, where I studied 3D modeling and game design.
The courses I took at AAU have given me a comprehensive understanding of Adobe
Photoshop, Maya, ZBrush, After Effects, and various other design programs, as
well as a solid background in fine arts and traditional animation.
CREATIVE SKILLS
- Character Design,
- 3D modeling of game characters, props.
- Hi-poly modeling (Z-Brush)
- Texture painting
- Sculpting/ Maquette building.
SOFTWARE
- Proficient in Maya 6.0 and later, ZBrush 2.0 and later,
Adobe Photoshop, Adobe After Effects.
- Experienced in BodyPaint 3D, Mudbox, 3D Studio Max.
|